Offensive Guard ~ Will Hernandez ~ El Paso Miners ~ 6024/327
The Gutters are riddled with the Corpses of Teams that were built around so-called "skill" Players ~ teams that delighted their Fantasy FootBall Fans every Year, all the way until January...until The Only Games That Really Matter.
It is then, of course, that the Capacity ~ or lack thereof ~ to Move The Chains and protect the QuarterBack against PlayOff Caliber Defenses rears its ugly head. And another Team built for Fantasy FootBall bites the dust.
This is how I break things down, when I'm evaluating Offensive Guards:
Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.
Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.
Frame: Vertical Leverage, Hands, Arm Length, and WingSpan.
Combat Skills: Lateral Leverage, Paw Positioning, Paw Persistence, and FootWork.
Processing Speed: How quickly and effectively one Reads & Reacts to the Rapidly Roiling Tactical LandScape!!
Motor: Endurance and Drive: How much Work has been put into Conditioning, and how it manifests itself.
Run Blocking: Applying it all: Power, Agility, Frame, Combat Skills, Processing Speed, and Motor.
Pass Blocking: Power, Agility, Frame, Combat Skills, Processing Speed, and Motor.
Broken down into SubCategories, it'd go something like this:
* Core Power ~ lower body Power. Core Power trumps Torso Power. Tyrannosaurus Rex had exceptional Core Power.
* Torso Power ~ upper Body Power. Important, but not crucial. T Rex had lousy Torso Power...yet was King.
* Anchoring Strength in the Passing Game. The capacity to Stand One's Ground.
* Drive Power in the Running Game. The capacity to drive your man back.
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Launch Velocity ~ Speed into Contact off the Snap.
* Acceleration ~ Short Speed or Quickness.
* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.
* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.
* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.
* WingSpan. Arm Length + Torso Width. A more complete Measurement.
* Lateral Leverage. Angles. Getting Square or better with the Target.
* Paw Positioning ~ It's all about Angles & Leverage.
* Paw Persistence ~ RPMs: Activity & Persistence.
* FootWork ~ RPMs: Activity & Persistence.
* Reading & Reacting to Defensive Schemes & Stunts quickly and effectively.
* Field Vision: Finding Targets & approaching them effectively.
* Power ~ Drive Power to project Power in the Running Game.
* Agility ~ especially Acceleration DownField or to the Flank.
* Frame ~ especially Vertical Leverage.
* Combat Skills.
* Processing Speed.
* Power ~ Anchoring Strength to reject Power in the Passing Game.
* Agility ~ especially Fluidity to Mirror the Pass Rusher.
* Frame ~ especially WingSpan.
* Combat Skills.
* Processing Speed.
Power: 100. Awesome Core Power. Awesome Torso Power.
Agility: 90. Tremendous Launch Velocity and Acceleration to the Flanks and up field. Outstanding Fluidity to mirror.
Frame: 33. Marginal WingSpan. Yet he's got awesome Height for Vertical Leverage, and that helps compensate. I still cannot fathom why the vast and overwhelming majority of CyberScouts consider his Height a Liability. It ain't.
Combat Skills: 40. Tremendous Paw Persistence but otherwise very raw.
Processing Speed: 40. Very inconsistent in reading and reacting effectively to the tactical landscape.
Motor: 90. Sensational Intensity. Impressive Stamina, though with room for improvement.
Run Blocking: 75 in either a Power or Zone Scheme, with plenty of potential.
Pass Blocking: 75, with again plenty of potential.
Additionally, he turns 23 the first week of September. That's not an enormous Red Flag, but his prospective team is missing out on a year or two of Prime Time, which matters. There's also the fact that he was playing against guys younger and smaller than'm, in addition to their being Division 47 opponents ~ except the Sooners, of course!!
And that WingSpan is also a Liability.
I believe that he's a good bet, mind you. Motor goes a long way into developing the kind of FootBall Intelligence he needs to improve, as well as learning the Combat Skills he's going to need...And the fact that he kicked ass in the Senior Bowl Practices against higher level competition pretty much shatters any doubts about how he'll take to coaching.
There're several "demerits" to his Value, there...But his combination of Power, Speed, and Agility, combined with that Motor and the boiling kind of Intelligence that it takes to convert coaching into success as rapidly and as dramatically as Will Hernandez did during Senior Bowl Practice translate into lessened Risk extraordinary Potential.
Thank you so very much, Draft BreakDown, without whom my Work would be virtually possible.
In other words: Caveat Emptor, Fellow FootBall Fiends!! Enter at your own risk!!