Offensive Guard ~ Chaz Green ~ Florida Gators 6045/315
The Gutters are riddled with the Corpses of Teams that were built around so-called "skill" Players ~ teams that delighted their Fantasy FootBall Fans every Year, all the way until January...until The Only Games That Really Matter.
It is then, of course, that the Capacity ~ or lack thereof ~ to Move The Chains and protect the QuarterBack against PlayOff Caliber Defenses rears its ugly head. And another Team built for Fantasy FootBall bites the dust.
This is how I break things down, when I'm evaluating Offensive Guards:
Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.
Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're stiff and lumbering out there.
Combat Skills: Paw Power, Mechanics ~ Hand Speed & Positioning ~ and of course: Frame.
Intangibles: Processing Speed and Motor. Processing Speed or Diagnostic Velocity is about how quickly and effectively one Reads & Reacts to how the Rapidly Roiling Tactical LandScape effects Blocking Schemes, and Motor is about Endurance and Drive: How much Work has been put into Conditioning, and how it manifests itself.
Run Blocking: Power, Agility, Combat Skills, Processing Speed, and Motor.
Pass Blocking: Power, Agility, Combat Skills, Processing Speed, and Motor.
Broken down into SubCategories, it'd go something like this:
* Core Power ~ lower body Power. Core Power trumps Torso Power. Tyrannosaurus Rex had exceptional Core Power.
* Torso Power ~ upper Body Power. Important, but not crucial. T Rex had lousy Torso Power...yet was King.
* Anchoring Strength in the Passing Game. The capacity to Stand one's Ground.
* Drive Power in the Running Game. The capacity to drive your man back.
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Launch Velocity ~ Speed into Contact off the Snap.
* Acceleration ~ Short Speed or Quickness.
* Paw Power ~ The Power & Speed of the initial Punch.
* Paw Velocity ~ How active the Hands are.
* Paw Positioning ~ It's all about Angles & Leverage.
* Frame ~ Above all: WingSpan.
* Processing Speed ~ Field Vision. Reading Defensive Schemes quickly and effectively, and finding 2nd Level Targets.
* Motor ~ Intensity and Duration.
* Power ~ Drive Power to project Power in the Running Game.
* Agility ~ especially Acceleration DownField or to the Flank.
* Combat Skills
* Processing Speed
* Power ~ Anchoring Strength to reject Power in the Passing Game.
* Agility ~ especially Fluidity to Mirror the Pass Rusher.
* Combat Skills
* Processing Speed
Agility: Impressive. Exceptional Launch Velocity and Impressive Acceleration. Adequate Fluidity.
Combat Skills: Competitive. Adequate Mechanics. They look mediocre on Tape, but that, I believe, was a function of his being foolishly deployed on the Flank, where his WingSpan ~ perfectly adequate for Guard was insufficient.
Intangibles: Exceptional. Strong Motor and Excellent Field Vision.
Run Blocking: Adept. He's exceptional at Launching and getting UpField, Adequate at pivoting and getting out to the Flanks, and Mediocre at Drive Blocking. He'd be best suited in a Zone Blocking Scheme, it would seem.
Pass Blocking: Competitive. Adequate Mechanics. Mediocre Power.
But if a Team is smart enough and patient enough to invest the Time & Training necessary to convert Chaz Green to Guard, I believe that they are going to be pleasantly surprised. Green has a strong Motor, tremendous Intelligence, and sufficient Agility ~ especially that remarkable Launch Velocity ~ not only to be worth the Investment, but to give me good reason to believe that he'll probably master the new Gig far faster than expected, very possibly earn Starter's Snaps, and even conceivably develop, with a bit more Power, into an exceptional Guard on a Team with a Zone Blocking Scheme.
Grading Green as an Offensive Tackle, I'm in Lock Step with The Market, but as a Tackle -> Guard Convertible, I perceive a bit more Value, though not as much as the CowBoys ultimately invested in'm, which puts me in the amusing position where I'll be describing'm as a Sleeper in this Report, but as OverRated when I write up the CowBoys's Draft!!
Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!
This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!