RoverBack ~ Tracy Walker ~ LaFayette Ragin' Cajuns ~ 6006/207
Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.
For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.
Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:
CornerBacks ~ I find it quite amusing that the very last Skill Set on my list is the only Defensive Skill Set ~ so far!! ~ for whom I haven't adapted or invented a new Term. The Prototype would be about 6000/195.
CornerBacks are of course Pass Defense Specialists, but I will include Run Defense in my Evaluations. But I will note, of course, that as with Blocking as it pertains to WideOuts, it is desirable, yes, but its absence is no Red Flag.
This is how I break down CornerBacks:
Agility: Acceleration, Ricochet, Fluidity, Verticity ~ that's Turn & Burn Acuity, to you Earthlings!! ~ and Speed!!
Processing Speed: How quickly and effectively one Reads & Reacts to the developing Play.
Run Defense: Power, Agility, Combat Skills, Processing Speed, Motor, and Tackling.
Pass Coverage: Agility, Processing Speed, and Field Vision.
CatchPoint Capacity: Tracking, Timing, Combat Skills, and WingSpan.
Broken down into SubCategories, it'd go something like this:
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Ricochet ~ How crisply and how rapidly one breaks in a new direction.
* Acceleration ~ Short Speed or Quickness. Closing Speed.
* Verticity ~ The Ability ~ or lack thereof ~ to Flips Hips and Turn & Burn in Pass Coverage.
* Speed ~ Corner and WideOut are really the only Roles where 40 Times matter.
* How quickly and effectively one Reads & Reacts to the developing Play.
* Combat Skills
* Processing Speed
* Agility ~ Fluidity, Ricochet, Acceleration, and Speed, baby!!
* Processing Speed ~ Reading and Reacting with Speed & Precision to Offensive Tactics.
* Field Vision ~ Processing Speed with an emphasis on the Tactical LandScape.
* Combat Skills
* Vertical Agility
Agility: 33. Pretty much a Zombie. His only adequate attribute is his sufficient Speed. Everything else is marginal at best.
Processing Speed: 33. Played Boundary Safety at LaFayette, but doesn't have the Field Vision for it.
Run Defense: 55. Effective, which is to say Impressive but inconsistent. Tremendous upside, though. Exceptional Intensity, but mediocre Combat Skills in Traffic despite a sensational WingSpan, and mediocre Tackling Technique.
Pass Coverage: 40 but with considerable potential. 25 in Off Coverage, as FrankenStein will get burned relentlessly...Yet in Press Coverage, Walker's wonderful WingSpan, commendable Combat Skills, and incredibly average Long Speed could combine to translate into exceptional Press Coverage, should he develop his Route Reading Repertoire.
CatchPoint Capacity: 50, but with phenomenal potential because of that WingSpan.
Red Flag: Old as Dirt: 23 and turns 24 on 02/01/19, may he live so long.
And there's also the fact that he didn't play CornerBack with the Ragin' Cajuns.
And I'm not gonna say that not being able to win a CornerBack gig in Division 47 is a Red Flag for one's CornerBack aspirations, if one has CornerBack aspirations...But then again I'm not gonna say that it isn't.
Tracy Walker surely brings a lot of Beta ~ Risk of Failure, to you Earthlings ~ to the equation.
But if he pays off, you've potentially got a pretty good Corner on your hands...although an elderly one.
Ceiling? Warrior. 2nd Round.
Floor? Reserve. 6th/7th Round.
Risk/Reward Ratio? 50/50.
Worth a Bet, for sure...But I believe that The Market got a little aggressive, here.
Thank you so very much, Draft BreakDown, without whom my Work would be virtually impossible.
Please also note, Fellow FootBall Fiends: These CyberScouting Reports are not intended as predictions of success or failure, but as assessments ~ ludicrously amateurish assessments ~ of potential success. FootBall is a rough and often unfair business, and many a worthy Prospect has fallen far short of his potential, sometimes not because of his own failings, but because of those of coaching, scheme, timing...or because huge investments were made on other Prospects.
In other words: If any of my Super Dooper Deeper Sleepers ever fail to fulfill their vast potential, I’m confident that it goes without saying that it wasn’t their fault…or mine!!...Yes, I think that I'm being funny.
In other words: Caveat Emptor, Fellow FootBall Fiends!!
Enter at your own risk!!